Ezra
SOC-5
I'm prepping a GURPS Traveller campaign to run weekly by virtual tabletop this year, but I'm torn between running GURPS Classic Traveller and Interstellar Wars.
I ran an Interstellar Wars campaign weekly for a year back in 2020. I like that the Interstellar Wars era still has unexplored sectors of space and is less "furry" for the most part.
The 3rd Imperium lends a more Asimovian far-future feel, which appeals to me as well, however. Moreover, GURPS Classic Traveller provides access to more deck plans for a greater variety of ships (a definite mark against Interstellar Wars).
Am I overlooking any other pros or cons to the two eras?
I ran an Interstellar Wars campaign weekly for a year back in 2020. I like that the Interstellar Wars era still has unexplored sectors of space and is less "furry" for the most part.
The 3rd Imperium lends a more Asimovian far-future feel, which appeals to me as well, however. Moreover, GURPS Classic Traveller provides access to more deck plans for a greater variety of ships (a definite mark against Interstellar Wars).
Am I overlooking any other pros or cons to the two eras?