No, I'm not in trouble. I'm talking about the game. It made vector movement understandable, and almost book-keeping free (unlike Book 2). It was not good for use during roll playing, though, especially if the characters were very savvy and the player's weren't.
I always thought it would be neat as a straight wargame, with 2-10 ships on a side, especially with High Guard weapons. Yeah, I know the 2 dimensional abstraction breaks down when you have a third ship, but I thought it would still be usable, and test some of the High Guard abstractions.
I always thought it would be neat as a straight wargame, with 2-10 ships on a side, especially with High Guard weapons. Yeah, I know the 2 dimensional abstraction breaks down when you have a third ship, but I thought it would still be usable, and test some of the High Guard abstractions.