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Describe YOUR 2300 world/universe

Murph

SOC-14 1K
Mine, pretty standard, except starships have a 10 LY range, and there are many more worlds that have basic colonies. Texas (of course) has a total of five colonies (the standard ones in the book, and two new ones- New Texas (Capella A), and Mesa Verde (Chi 1 Orionis). The Texas Space Navy is larger, but still not a major power like the US, France, UK (A super-power), Germany, Japan, and China. The Big Three are the US, UK and China. Japan and Germany are about to make it the Big Five, rsn. The "second tier" powers are: Brazil, Argentina, Texas, Mexico, Ukraine, Russia, India, Canada, and The Scandanavian Union.

The Kafer exist, but are not a real issue in the campaign since it is mainly on the Chinese Arm area of space. There are lots of starships, I mean lots of starships. The new ones are owned by nations, and mega corps, the older ones by smaller corps, and the really old ones by private people.

Colonization and exploration are common, with Terrans exploding out into space. There are six known Alien races, and others are just "around the corner" so to speak. There are several colonies which have broken away, and are independent.

Space industry, and space facilities are common around the more industrialized planets.

Thanks to Bryn Monnery for his excellent Etrainger site. Thats a wonderful 2300 resource.
http://www.users.globalnet.co.uk/~dheb/2300/index.htm

The game system itself for combat and characters is Cyberpunk 2020.
 
mine's pretty much canon apart from pentapod bio-armoured vehicles, Sung mercenaries on the front line(as an excuse to learn from the kafers if not the humans) and the Vilani and Vegans along the Bayern route.....wait a minute! thats not canon at all! ....damn...
 
In mine France is really a second rate power, with the UK being the "Big Dog", after all Britannia rules the waves... :D The smaller powers usually combine to keep the bigger ones honest.
 
Mine is pretty normal. I take some stuff from the old traveller books, like some of the really weird aliens and planetary systems. With such a large universe it is actually rare that my players get off of Aurore, they like the war (most of them are soldiers at the moment). The majority of our time is spent involved with the war as we are actually only up to 2306. I have been trying to work on a compilation of all of the stuff I have created for the Tanstaafl colony and get it into a file. If anyone has any info that they have created for Aurore, or the Tanstaafl colony specificly I would love to get a copy to include in my files.
 
Originally posted by Murph:
In mine France is really a second rate power, with the UK being the "Big Dog", after all Britannia rules the waves...
Now that is totally the way it should be.

:)

Although I'd go for having Germany involved in a naval arms race with Britain, and everyone squaring up for some kind of gereral system war -

Might need to have everyone go all Buck Rodgers XXVc to do that (Americans on Mars, UK on the moon, Germans on Venus kinda thing) so you can get in a general war without necesscerily turning everywhere to mush.
 
Well I've moved Texas to 3rd tier power, like The Netherlands pre WWII. The big arms race is the UK and US vs Japan. Manchuria is biding its time so it can be the big dog in the pond.


Originally posted by Erik Boielle:
</font><blockquote>quote:</font><hr />Originally posted by Murph:
In mine France is really a second rate power, with the UK being the "Big Dog", after all Britannia rules the waves...
Now that is totally the way it should be.

:)

Although I'd go for having Germany involved in a naval arms race with Britain, and everyone squaring up for some kind of gereral system war -

Might need to have everyone go all Buck Rodgers XXVc to do that (Americans on Mars, UK on the moon, Germans on Venus kinda thing) so you can get in a general war without necesscerily turning everywhere to mush.
</font>[/QUOTE]
 
Mine is a standard one, the starships have a 8ly range, this open a third arm on SO25300.5+165258, a direct route to the Latin ARM


Later
JC
 
Hi JC!

But keep in mind that the Brazilians will also be taking advantage of that route, and Procyon lies between Earth and the Mexican/Argentine colonies ...
 
Epsilon Eridani is the key to control the Arm

Necessary to control the Latin Finger from the other end, sure. That there's a Manchurian colony, though, would make Manchurian cooperation with INAP against Brazil a necessity.
 
And what happens when the Life Foundation builds a pair of deep space stations to support tug operations without requiring the technology of the tugs themselves? And no, I'm not going to explain that.
Where? From Earth to, hmm, I don't remember. Chengdou or Dukou. They could've even gotten to thier colony at Paulo, but this opens up more worlds, part of their mission statement.

Colin 2320AD writer,
Pentapod Rogue Agent (and it's rogue, NOT rouge!)
 
Manchuria and Mexico have a colony in Kwantung, and there are mexicans on Dukou, so there is possible an inap colony over there, Montana is not so far 2.

Brazil must will need a tug link from Sirius to Sol.
 
A direct tug link with Earth would really open Chengdu/Epsilon Indi up to rapid expansion (and have a nice knock-on effect on the rest of the Chinese Arm. For the Latin Finger, settlement of the INAP, Brazilian, Texan, and Life Foundation colonies likewise.
 
It's not exactly a tug link. Not a conventional one like the kind Trilon and the Pioneer Society use to get access to the Beta Aquilae cluster.
The trick with tugs is recalibrating the stutterwarp drive once you bring it back on line. Used to be only shipyards had that kind of gear, and it was very large, expensive and power hungry. So that's what the Life Foundation stations are, essentially these two big shipyard class drive tuners sitting out in the middle of nowhere, (well, 3.85 light years from anywhere). Trilon and the Pioneer Society have access to a different technology, much more compact, but protected by rabid wolverines of Trilon's legal department until 2326...

The Life Foundation stations are expected to be fully operational by mid-2320, despite all the minor "incidents".

Something else to think of: what is a direct link going to do to all those little outposts along the way, not to mention Cold Mountain?

Colin, 2320AD writer
129,000 words and counting
 
Something else to think of: what is a direct link going to do to all those little outposts along the way, not to mention Cold Mountain?

Have you ever read C.J. Cherryh's Downbelow Station? The exodus of stationers to the stations at the habitable worlds of Pell and Cyteen comes particularly to mind.
 
Loads of traffic in major systems ranging from meteor miners, asteroid miners, SDBs, passenger liners, etc.

Stations/outposts imho are usually orbital near a gas giant so that fuel is cheap/available.
 
Many of those outposts exist solely to handle traffic moving further up the arm, and are not particularily developed, aside from fuel processing. Many of these outposts could die, unless they manage to transform themselves into something else.

Colin, 2320AD writer
131,000 words and counting
 
Like Davout? A lot depends on how good the Earth-Chengdu connection is at first--questions of cost might make the long indirect haul more affordable still. In addition to Han Shan, the Franco-Japanese outpost at Davout and the French at D'Artagnon look vulnerable. Manchurian Xiuning and Hunjiang should do well enough, if only because they're needed to connect Chengdu to the wider Chinese Arm.
This should give
 
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