I was wondering if anyone has tried using Traveller to create a campaign directly set in any specific well known Science Fiction setting, and how well the campaign went.
I am thinking of something like, for example, 2001 a Space Odyssey as the background, or maybe Asimov's Foundation universe, or Alien, or many others.
I ask because I would imagine the big advantage of doing that would be the players would be immediately drawn into the setting, but the disadvantage might be that the players are TOO familiar, i.e. they have too much foreknowledge.
How did doing this compare to being in a more OTU, or home grown, type of campaign? More fun, less fun, about the same? Was it more work, less work, about the same? Etc.
I am thinking of something like, for example, 2001 a Space Odyssey as the background, or maybe Asimov's Foundation universe, or Alien, or many others.
I ask because I would imagine the big advantage of doing that would be the players would be immediately drawn into the setting, but the disadvantage might be that the players are TOO familiar, i.e. they have too much foreknowledge.
How did doing this compare to being in a more OTU, or home grown, type of campaign? More fun, less fun, about the same? Was it more work, less work, about the same? Etc.