My game is light on crunch and heavy on story. Ran a small fleet space battle with half a dozen smaller ships per side using base CE rules with an intent to understand and where possible simplify. Feedback welcome.
Multiple Hits
Replaces "Table: Space Combat Damage"
Base roll to hit is 8+. For 2 point step above 8 an additional hit is scored. A modified "12" would inflict 3 hits on the same target.
Weapons per Turret
Not sure what the CE rule is on this.
If a turret has multiple weapons of the same type they can be linked to fire at the same time. One "To Hit" roll is made. If the modified roll is 7- then all weapons miss. If the "To Hit" roll is 8+ all weapons hit the same target but roll individually for hit location. A roll of 8 from a triple turret means 3 hits on the same target, with three rolls on "Table: Space Combat Hit Location".
Morale
Not sure if CE has Morale.
Rule 68A. Modified roll 7- flee the battle unless prevented. 8+ Choice. 10+ gain insight into risks for decision making. In the battle fleet commander Captain Marnie Stephens rolled 10+ on Morale. She could stay and fight but her "gut" told her (since I had next round's attack rolls handy) that it was a losing proposition. She surrendered
Crew Damage from Radiation
Replaces "Radiation Damage" on "Table: Crew Damage"
Each ship has a "Crew" score of "Ship_size / 100". A 600 dT has 6 "Crew". Each Radiation hit rolled 68A; less than 6 no effect. 6-9 one "Crew" affected. A+ radiation affected all crew. Radiation effect delayed but affect Morale. For each "Crew" hit above Crew score one ship crew position eliminated immediately.
Multiple Hits
Replaces "Table: Space Combat Damage"
Base roll to hit is 8+. For 2 point step above 8 an additional hit is scored. A modified "12" would inflict 3 hits on the same target.
Weapons per Turret
Not sure what the CE rule is on this.
If a turret has multiple weapons of the same type they can be linked to fire at the same time. One "To Hit" roll is made. If the modified roll is 7- then all weapons miss. If the "To Hit" roll is 8+ all weapons hit the same target but roll individually for hit location. A roll of 8 from a triple turret means 3 hits on the same target, with three rolls on "Table: Space Combat Hit Location".
Morale
Not sure if CE has Morale.
Rule 68A. Modified roll 7- flee the battle unless prevented. 8+ Choice. 10+ gain insight into risks for decision making. In the battle fleet commander Captain Marnie Stephens rolled 10+ on Morale. She could stay and fight but her "gut" told her (since I had next round's attack rolls handy) that it was a losing proposition. She surrendered
Crew Damage from Radiation
Replaces "Radiation Damage" on "Table: Crew Damage"
Each ship has a "Crew" score of "Ship_size / 100". A 600 dT has 6 "Crew". Each Radiation hit rolled 68A; less than 6 no effect. 6-9 one "Crew" affected. A+ radiation affected all crew. Radiation effect delayed but affect Morale. For each "Crew" hit above Crew score one ship crew position eliminated immediately.