The robots chapter is for building sophontiform robots. But what if you want a Zhodani Warbot?
I think this is a needlessly narrow guideline. Consider that a piece of artillery, or a mobile device, or even a suit of armor, is not a vehicle. So what? So then, we need a way to take devices and add things to them.
Think of a Zhodani Warbot. What is it? Primarily, a set of guns, a brain, sensors, and a lift module. We can build the guns. We can add a brain. We can add a lift module or grav belt. At the end of the process you can take its mass, estimate a volume, and put a metal container around it. But is that kosher?
No idea.
Experiment #1
Let's pretend that a Zhodani Warbot is built around a primary weapon -- a TL14 fusion gun, for example. That's an easy place to start.
Now what? Well, let's add a positronic brain with an INT of 7 (p.565). That's going to be 2 Liters and 3 kg (p.563), and cost KCr 140. While we're at it, let's add sensors (p.566). Vision 16, greyscale, KCr160; Hearing 16, simple, KCr160.
Next, let's add a grav belt (p.613): 25 kg, KCr100.
Back to the Robots chapter, let's give it a Double Armor skin (p.568): KCr15, 2 liters = 3 kg.
Results:
I calculated max speed by taking the grav belt's limitations (carries up to 200kg), assumed the limitation applied to Speed=1, and applied that relationship to the mass of the robot.
T5 Page 561 said:Strangeform. Some robot designers have cast off the constraints of imitation and constructed robots whose form is dictated by their function. Strangeform robot vehicles look like vehicles; strangeform robot construction equipment looks like construction equipment. Strangeform warbots look like tanks or artillery.
QUICKBUILDING STRANGEFORM ROBOTS. Since a strangeform robot emphasizes function over form, it is essentially a vehicle or (mobile) device with a brain. To create one, select a vehicle and in it install a brain.
I think this is a needlessly narrow guideline. Consider that a piece of artillery, or a mobile device, or even a suit of armor, is not a vehicle. So what? So then, we need a way to take devices and add things to them.
Think of a Zhodani Warbot. What is it? Primarily, a set of guns, a brain, sensors, and a lift module. We can build the guns. We can add a brain. We can add a lift module or grav belt. At the end of the process you can take its mass, estimate a volume, and put a metal container around it. But is that kosher?
No idea.
Experiment #1
Let's pretend that a Zhodani Warbot is built around a primary weapon -- a TL14 fusion gun, for example. That's an easy place to start.
Code:
Code Name Damage and Hits Mass R Bu Cost
----------- ------------------------- -------------------- ----- - -- --------
ImFGMP-14 Fusion Gun Man Portable (11) Pen-7 Burn-4 20.7 4 -1 KCr 33
Now what? Well, let's add a positronic brain with an INT of 7 (p.565). That's going to be 2 Liters and 3 kg (p.563), and cost KCr 140. While we're at it, let's add sensors (p.566). Vision 16, greyscale, KCr160; Hearing 16, simple, KCr160.
Next, let's add a grav belt (p.613): 25 kg, KCr100.
Back to the Robots chapter, let's give it a Double Armor skin (p.568): KCr15, 2 liters = 3 kg.
Results:
Code:
Zhodani Warbot analog, more or less
Positronic Brain (INT 7).
Vision-16 grey
Hearing-16 simple
Weapon: ImFGMP-14 (Pen-7 Burn-4)
Gravitic lift (max speed=4)
51.7 kg
KCr 608
I calculated max speed by taking the grav belt's limitations (carries up to 200kg), assumed the limitation applied to Speed=1, and applied that relationship to the mass of the robot.
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