epicenter00
SOC-13
So anyone who has read my posts on here has probably noticed I'm pretty dissatisfied with Kafers. They're sort of lacking to me in their GDW incarnation, like they were pretty much like Orcs - fearsome but not world ending simply because they have easily exploitable "seeds" to self-destruct them.
Being bored during the Thanksgiving holidays (and basically being too lethargic to move after dinner and not being interested in sports) has given me some time to think about this problem. I'm probably going to look at this in greater depth but I thought I'd put an outline of what I'm thinking of to bounce ideas off people on this board.
Here's basic things I'd like to change:
Here's my thoughts on how to address these issues:
Kafer Psychology and Biology
Being bored during the Thanksgiving holidays (and basically being too lethargic to move after dinner and not being interested in sports) has given me some time to think about this problem. I'm probably going to look at this in greater depth but I thought I'd put an outline of what I'm thinking of to bounce ideas off people on this board.
Here's basic things I'd like to change:
- Kafers are too much like humans. They we have assault rifles, they have assault rifles. We have detonation laser missiles. They have detonation laser missiles. We have APCs that look like Bradleys. They have APCs that look like Bradleys.
- Kafer psychology hasn't really been explored. I don't really think the effects of Kafer biology and philosophy on their equipment and combat doctrine has really been considered.
- Kafers seem to be designed to lose. The nature of their intelligence leaves a pretty easily exploitable gap for humans to massively exploit.
- Kafers often aren't interesting opponents. When Kafers go from being fall guys to Captain America in the span of a few minutes, you're either beating them laughably easily and the one survivor suddenly become Hannibal Lecter. I usually find pitting my PCs against human opponents to be more interesting because of this.
Here's my thoughts on how to address these issues:
Kafer Psychology and Biology
- There is no such thing as cowardice to a Kafer. Cowards in human society are mocked and derided. I don't think they would be Kafer society. Young Kafers are born as a combination of the stereotype of the "dumb jock" and a prison gang. The idea of compromise and submission doesn't occur to adolescent Kafers. They would fight until one or the other was dead or until they were smart enough to stop. Since fighting makes them more aware, all younger Kafers would run into a fight. A Kafer soldier that hesitates or questions an attack order wouldn't be subject to summary execution, it would mark it as promotion material - it's gotten smart enough to figure out that combat is deadly. Similarly, a Kafer that surrenders to a vastly superior Kafer wouldn't be considered a coward, but instead smart enough to recognize it's beaten. Perhaps there is no stigma amongst Kafers for surrender and switching sides.
- Kafers are predisposed to closer combat. As Kafer intelligence/bliss is directly related to the sense of danger, unlike humans, Kafers were probably late to develop ranged weapon technologies. The idea of attacking something that can't be seen was probably a philosophical hurdle they had a hard time with. On the other hand, while pain raises an Kafer's intelligence faster, Kafers probably figured out tnat wounds are often fatal or at least debilitating. Kafers probably put an emphasis on personal armor development.
- Kafers intelligence discrimination. Kafers probably divide themselves according to how permanently smart they are. Gaining entry to the higher levels of these broad intelligence castes is easy - you just have to be smart enough figure out what you're missing out on and showing up at their social meetings and such - Kafer social meetings at higher levels might seem like conspiracies to humans - they don't advertise or anything because only those smart enough to figure out the meetings are going on and when are allowed to attend. Similarly, smarter Kafers consider dumber ones to be lesser beings and have no problems with sacrificing them. In fact, to prevent wild overbreeding, higher level Kafers might feel the need to cull dumber Kafers out.
- Intelligence security measures. Kafer facilities might feature not key or padlocks for security, but instead combination locks that test the awareness, patience, and intelligence of the operating Kafer, with the reasoning that a Kafer that can figure out how to get into a room belongs there or will be smart enough to realize it shouldn't be there and leave.
- Smart Weed / The Tree of Good and Evil. I was thinking that the Kafers, at some point in their past, discovered a plant on a world that makes them smarter. This replaced the earlier Kafer cult of "Emo Cutter Freaks" who basically hurt themselves to keep themselves intelligent. However, the root would be similar to Earth Taro Root - in it's raw form it is toxic to Kafers. However, properly prepared the toxins in the root drop to levels managable to Kafers and induce the Kafer to secrete more of the intelligence chemicals. The Kafers aren't stupid and have figured out how the chemical works and how to synthesize it. However, because Kafers believe in "survival of the smartest" the chemical isn't openly available. Instead, the alien plant is planted in Kafer cities and so on - it's there for the taking, but only if you're smart enough to figure it out. Because the method of preparation isn't widely discussed, each Kafer culture has a different way to prepare the root - some boil it and drink the tea, others pickle the root, while others dry the root then toast it, etc. Eventually a Kafer becomes smart enough to wonder if there's a chemical extract of it, which of course, there is - it's free for the asking, but only if you figure out to ask.
- Smart enough to fear dying. That's a bit of a misnomer. Kafers don't really fear dying. However, smart Kafers become enamored with the universe and sensation, the realization they were blind or partially blind for so many years of their lives makes them loathe to give up the intelligence they've fought so hard for. Smarter Kafers tend to take more precautions to preserve their own lives so they can continue experiencing more. Kafer medical technology isn't actually crude at all - older Kafers loathe to die because of mangled limbs and so on. The idea of mechanical limbs is abhorrent to them (something that cuts off sensation). However, the science of organ and limb transplanting is very advanced amongst Kafers. Typically, the older Kafers simply choose a semi-sentient younger Kafer for these purposes (hey, there's plenty more where they came from!) and take what they need from it.
- Dumber and smarter. I think Kafers memory shouldn't be quite as good as GDW presents it, at least at first. However, basic Kafers should become more intelligent, more able to think abstractly, and get better memory faster and shouldn't be quite so bad to start. Essentially, Kafers might be more interesting as being ADD when younger.
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