Sophont Maker
Some issues I found in the chapter on Sophont creation:
p. 550 - Chart B. The Characteristic Values chart has the following text under it: "* IF the value is 4D 5D 6D 7D 8D, use a base value= 12 for the first 2D (that is, 6D = 12+4D)." However, none of the entries in the chart are maked with an Asterisk. The only possible entries that are above 3D are found in Str, so it seems likely this instruction should apply to them. However, the asterisk might be confusing. Recommend either removing the asterisk from the instructions or add an asterisk to each entry 4D and higher under Str.
p. 554 - Chart B. The "Star" column is included as part of the Vision sense for a sophont. However, it is not clearly indicated why this is so. Logically, the star type presented matches the band of energy next to it. (I.e. Type G2 stars correspond to the "RGB" vision band.) However, the rules specify you should roll for the band separately. (Top of the same page. "For each Sense: Roll the Constant. Roll the Elements.") If the homestar for a particular sophont is known, should one not use that as the basis for the vision band? Because homestar is often rolled before the rest of the sophont, is it possible for a sophont to have a different vision band than the star of their system? If so, why is the star column included? Clarification, please.
p. 549 & 555: Chart B on p. 549 lists a "Triphibian" as a possible locomotive type (on both charts B. It is contrasted with a "Flyphibian" in where Flyphibians fly and swim, Triphibians also walk.) However, on Chart A, p. 555, there is no Body Structure entry for Triphibians, though there is for Flyphibians.
p. 550: Text under Table A specifies: "If Flyer, DM -2. Flyers are more likely to have Agi, Sta, and Ins. If Swimmer or Diver, DM +2. Swimmers and Divers are more likely to have Gra, Vig, and Tra." However, the text does not mention another variable stat possible with this table, C6 (Caste, Charisma, Social). Should the DM apply to C6? Recommend either adding this to the example text, or specifying that C6 does not get a modifier for Flyers or Swimmer/Divers.
p. 555: Text next to Table B (Body Features) has the following text: "Armor. Natural armor (value = 2D)". However, the entry "Armor" does not appear anywhere on the Body Features table.